Play

Line Sledder

Draw a track, press Play and watch your sledder ride it — jumps, boosts, crashes and eight star challenges.

  • Free to play

How it works

  1. Open it and play

    It runs right in your browser, on your phone too.

Line Sledder is a line-drawing physics game you can play right here — no download, no sign-up.

Draw a line, press Play, and a little sledder in a red scarf rides whatever you drew. Gravity does the rest: steep slopes build speed, ramps launch you into the air, and a bad landing sends the rider tumbling off the sled.

Three kinds of lines

  • Track lines (blue) are the ground. Lines drawn left to right are solid on top; draw right to left and you get a ceiling instead.
  • Boost lines (red) push the sled along the direction you drew them. Use them to climb hills or launch big jumps.
  • Scenery lines (green) are just for decoration — trees, signs, clouds. The sled passes straight through them.

Free ride

Start from the sample track or clear it and build your own: long downhill runs, ski jumps, half-pipes, boosted climbs. Use the pencil for curves and the line tool for clean ramps; new lines snap to the ends of existing ones so your track stays smooth. Zoom and pan to build tracks thousands of pixels long.

Eight challenges

Each challenge level has stars to collect and a limited amount of ink. Collect every star without falling off the sled to clear the level. The early levels teach the basics — slopes, valleys and walls — and the later ones ask for boost lines, U-turns, mid-air catches and long leaps with almost no ink at all.

Saved automatically

Your free-ride track and the levels you have cleared are saved in this browser. Sign in and they follow you to any device.

Questions

Is it free?

Yes. Line Sledder runs entirely in your browser and never uses credits.

Why does my sled fall through a line?

Lines are only solid from one side. A line drawn left to right is solid on top; a line drawn right to left is solid underneath, like a ceiling. While editing, the solid side has a faint shadow. Redraw the line in the other direction.

Why did the rider fall off?

Landing too hard — for example dropping a long way onto flat ground — or hitting the head on a line knocks the rider off the sled. Land on downward slopes and keep your track smooth.

How do I move around a long track?

Use the Move tool, drag with the right mouse button, or use two fingers on a touch screen. Scroll or pinch to zoom.

Do I need an account?

No. Without an account your track and progress stay in this browser. Sign in to keep them on every device.

Ready to try Line Sledder?

Play now